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Microsoft Announces XNA 4.0 Will Not Support ZuneHDMarch 9th, 2010 by Travis Pope Tags: Software, XNA Games, ZuneHD Apps |
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Yes, you read right. Microsoft will leave the ZuneHD attached to the current version of XNA, but before you read too much into it, read on.
Now this is complete speculation on my part but depending on who you are this announcement could be taken a few different ways, so for humor’s sake, (and those in the comments) I’ll entertain both. If our most straight forward reading comprehension can be trusted it seems that Microsoft not including ZuneHD in this new software could mean the death of the Zune player, and any future application and game development, a thought that while entirely possible doesn’t seem to be what they are saying here. Those who are saying because of this, Zune is dead or grasping at straws. By all accounts the ZuneHD is to Windows Phone 7 what the Ford Taurus is to a Mercury Sable; same under pinning’s different logo. With the ZuneHD having been released last fall and with a new player suspected to be in development for a much later release date then XNA 4.0 is expected to have, maybe ZuneHD’s current firmware isn’t compatible with XNA 4.0. This isn’t to say that it may not be supported later on in a fall firmware update or something of the sort. Of course the usual suspects are now linking to this story as further proof that Zune is now only software and services, however I would remind you this: Weren’t these the same people predicting the death of Zune 12 months ago? Yeah that’s what I thought. Read Michael Kulcher’s post about XNA Gamestudio 4.0 in it’s entirety here. |
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2 Responses to “Microsoft Announces XNA 4.0 Will Not Support ZuneHD”
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PS3 Slim
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March 19th, 2010 at 5:27 pmI just found this blog in bing, looks awesome. Will have to subscribe.
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Harga Komputer
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July 6th, 2010 at 8:04 pmHm.. microsoft changes everything.. I like your blog, cheers.
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With just a week left until Microsoft’s MIX developer conference Microsoft’ employee Michael Kulcher is now talking publicly about what devices and services will be compatible with it’s forthcoming XNA 4.0 software. True, you could read the entire article but we’ll sum up why you might want to read it closely;
